Peren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear blue pants and tee shirts. His whole body is exceptionally muscular. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.
Ideals: Professionalism. Flaws: PTSD. Bonds: Immigrant, Job, Slave. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Magnifying glass. 1 Simple lock.
Heward Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Gardener. His hair is auburn and very short. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gifted from a young age, Heward studied abroad. His divine abilities were realized during a raid on his village. He has never given up on his dancing dream.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Family, Job. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Mary Northcott, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright grey dresses and hats. Her brown hair is thinning but still full. She has brown eyes and a grey hat with a brown feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Mary studied abroad. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Spy.
Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg
Ideals: Gifted, Impeccable. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Nissa Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing the road beaten gear of a warrior. She has silver hair. She has gleaming, smiling violet eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Energy wise she seems alert and responsive.
History: Born in the east to a Spy, Nissa learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She loathes her own lifestyle; and further expansion of business
Ideals: Fighting, Professionalism, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
Alice Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a dagger on it. Her tied-back hair is black. She is baby faced.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and she loathes her own lifestyle
Flaws: Antagonistic, Fearful, Depressed. Bonds: Rich, Family. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Coral (140 gp). Iolite (80 gp). Blue sapphire (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!