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NPC Generator

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Advanced [show]


Elizabeth Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears a well pressed and immaculate suit (or dress). Her hair is cut close to her head. Her eyes are brown and beady.

Personality: This woman loves singing and to teach people singing more than just about anything. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She comes from a rich western family. She worked as a nervous Healer and found it very stressful. She now mingles about in high society.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Elizabeth Accord, Female Half-Elf Commoner 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)18 (+4)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 220 gp. Deep green spinel (70 gp). Amber (70 gp).


Social Check DCs


Bendoo Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. Her black hair is matted, messy, and big. Her thin eyebrows rest above her beady gray eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a wizard, Bendoo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record, Mentor. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Bendoo Darby, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Shivering On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her face is scarred and worn.

Personality: Eccentric and domineering, Shivering will drive conversation. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Shivering On the Water, Female Tabaxi Wizard 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 3100 sp.


Social Check DCs


Bella High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long golden hair is drawn into a two foot long braid. Her gray eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her father raised her in a mountain cabin. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: She is greedy.

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Rich. Occupation: Server

Voice: American accent

Attributes [hide]

Bella High-hill, Female Halfling Ranger 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His beige fur is singed and shortened. His yellow eyes lackadaisically let the world flow into them.

Personality: Three is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a island tribe. He was taken from his home at a very young age. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he would like to get married and retire

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Nature, Slave. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Three Mist, Male Tabaxi Barbarian 4
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs

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