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Agnes Winthrop, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. Her hair, while still mostly red, has prominent grey streaks. Her eyes are likewise gray.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 5 years old her parents immigrated from the south. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and marry her sister to traveling adventurers

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Agnes Winthrop, Female Human Adept 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. 2 Antitoxin.


Social Check DCs


Balam Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears a green vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Locksmith business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balam took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Balam Mockery, Male Tiefling Expert 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp. An abacus with copper, silver and gold markers (130 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Heskan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy green suit. He wears his silver crest down. His gold eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Gifted, Logical. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Heskan Vangdondalor, Male Dragonborn Warrior 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1700 sp. Star rose quartz (70 gp). Chrysoberyl (100 gp). Citrine (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Thoradin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His black hair is matted, messy, and big. His brown eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Thoradin grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Thoradin Frostbeard, Male Dwarf Bard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)9 (-1) 17 (+3)8 (-1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Breastplate.


Social Check DCs


Symma Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" eastern woman, she likes to wear blue tank tops with brown skirt. She wears her silver hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is a bit of a kleptomaniac; and meet up once more with her childhood friend

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Symma Pilwicken, Female Gnome Warlock 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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