Tree Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in pastel turtlenecks beneath a black coat with blue slacks. His lavender fur is still thick. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He also is a firm believer in the manly ideal.
History: Tree was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he has passion for adventuring and risk
Flaws: Impulsive. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Katherine Van Es, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She prefers to wear brown clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is slicked back into a classic pompadour. Her eyes are a pleasant brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She enjoys reading and quiet.
History: The child of northern immigrants she idolized her mother. Katherine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Katherine decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the north, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Slave, Immigrant, Criminal record. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. Jet (50 gp).
Rathkran Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this western man wears tattered old clothes. His green crest is unkempt and raggedy. His red eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Uzza Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears an entirely green suit with white socks and a vest with buckled shoes. Her dark red hair is matted, messy, and big. Her eyes are likewise red.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. One day when Uzza was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Uzza was heart-stricken from the event, and her father started working long hours to provde for them. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Bowyer, and she later adopted a second son.
Motivation: An old rival family wants her found; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: In love, Family. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Solomon Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His brown hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.
Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: Solomon was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Expand his business; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. White pearl (140 gp).
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