Erky Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Erky was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Anthony Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His black hair is unkempt and raggedy. His amber eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them
History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Anne Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her red hair to look like a famous performer. She has a tattooed face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Religious, Family. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Chem Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is braided into rings. His thin eyebrows rest above his beady gold eyes.
Personality: He dislikes all the random violence that takes place in the west. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Pacifist, Persistence. Flaws: Ugly, Disease, Insomniac. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 120 gp.
Naal Holimion, Male Elf [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His white hair is thinning but still full. He has gray eyes.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. His childhood dream was to be a Mayor, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the east; and further expansion of business
Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
Possessions: 10 pp. Jasper (50 gp). 1 Masterwork Common Melee.
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