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Advanced [show]


Mumpena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with brown socks and a vest with buckled shoes. She sports a flattop hair cut. Her eyes are violet and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Mumpena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To settle down with her crush; and she has a crush on the local knight

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Mentor, Has a crush. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Mumpena Bafflestone, Female Gnome Wizard 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy grey pantaloons and a green scarf. He has wavy black hair. His hazel eyes peer out from beneath his broad grey hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: Anselm hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Athletic, Optimist, Persistence. Bonds: Enemies, Job. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Anselm Heiser, Male Human Commoner 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. Coral (80 gp).


Social Check DCs


Raymond Redfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright silver hair and a scraggly beard. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: A strong sense of loyalty to Dwarven people; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Raymond Redfield, Male Human Wizard 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs


Pearl Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her chestnut hair is braided into rings. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them

History: She was raised in a mountains tribe. While studying, she fell in love. They married and had a son. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes her a fraud; and she wants revenge against orcs

Ideals: Justice. Flaws: Shy. Bonds: Nature, In love, Enemies. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pearl Swiftwhistle, Female Halfling Warrior 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Manfred Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Half-Elves. He is afraid of women and trembles around them

History: Manfred was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Detective job and began his own company from there.

Motivation: He feels kind of lost in life; and further expansion of business

Flaws: Ugly, Antagonistic, Shy, Depressed. Bonds: Job, Nature. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Manfred Hill, Male Half-Elf Fighter 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 11 (+0)17 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 pp.


Social Check DCs

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