Marbas Calm, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin grey vertical stripes and tan pants. He is muscular with a powerful set of arms. His brown hair is lengthy and is close to two feet long. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Marbas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Sabotage a competitor; and someone believes him a fraud
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Half-Plate.
Purson Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His broad hat is riddled with cuts and holes. His red eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Purson would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His mother raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he is greedy
Flaws: Ugly, Shy. Bonds: Rich, Military, Nature, Family. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 5000 cp.
Ekemon Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt. His hair, while still mostly red, has prominent grey streaks. His silver eyes peer out from beneath his Stetson green hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He struck the Apothecary job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Fighting, Logical. Bonds: Job, Immigrant. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Everburning torch. 2 Thunderstones.
Katherine Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her black hair in a flapper bob. Her gray unseeing eyes seem to look past you.
Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 6 years.
Motivation: Wants her loneliness to end; and she wants to get laid
Flaws: Disease. Bonds: Job, Rich, Has a crush. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp.
Eridred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a grey top hat and grey clothes, marred by chocolates. Her blonde hair is knotted and matted. Her violet eyes peer out from beneath her top grey hat.
Personality: Eridred is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She comes from a rich northern family. Eridred was born on a far northern mountains where she grew up under the tutelage of her father, an expert Locksmith. She left for the north, certain she would find work there.
Motivation: She feels threatened by others; and nothing but the best is good enough for her
Ideals: Extrovert, Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 cp. 1 Smokesticks.
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