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Advanced [show]


Traubon Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey coat over a green low-cut shirt, and a deerstalker hat upon his head and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are white and perfect.

Personality: Traubon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: Traubon lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Impeccable, Artistic. Bonds: Attractive, Family. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Traubon Eversharp, Male Dwarf Wizard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 240 gp.


Social Check DCs


Hadarai Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Mortician does. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Navigator, who enjoyed hunting, Hadarai was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hadarai took refuge in the ruined castle and found the beat up whip and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Job, Nature. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Hadarai Ilphelkiir, Male Elf Monk 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Xappan Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long purple hair is drawn into a two foot long braid. His silver eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it.

Flaws: Secretive. Bonds: Rich, Attractive, Nature, Adventurer, Job. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Xappan Turmoil, Male Tiefling Expert 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 270 gp.


Social Check DCs


Azzakh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He dresses in collared shirts and wears a proper scarf over his head. His crest is red and very short. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Azzakh Umbyrphrael, Male Dragonborn Druid 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp. A roughly beaten golden orb (140 gp). 3 Antitoxin.


Social Check DCs


Prosperine Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She is physically well-built. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: Gifted from a young age, Prosperine studied abroad. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Prosperine Ecstasy, Female Tiefling Barbarian 3
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp. Freshwater pearl (9 gp). Red garnet (160 gp).


Social Check DCs

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