Chaedi Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries a battered hand crossbow and tarnished shortbow as well. Her hair is always cut to a buzz. Her fierce green eyes like to dwell on things.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of northern immigrants she idolized her mother. Chaedi was born on a far northern plains where she grew up under the tutelage of her mother, an expert Crown-heir. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk
Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Emeny Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her white hair is knotted and matted. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Logical. Bonds: Immigrant, Attractive, Religious. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 9000 cp.
Beast Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He wears his beige fur up. His yellow eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the east, but his parents moved at a very young age to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beast grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beast. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Bonds: Attractive, Immigrant, Criminal record, Poor. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 7000 cp. Peridot (30 gp). 1 Minor magic item.
Vondal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown coat over a grey low-cut shirt, and a top hat upon his head. His head has been shaved. His brown eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Vondal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Rich. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Silk rope.
Eida Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has wavy silver hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. A true patriot, Eida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. She hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army
Flaws: Racist. Bonds: Attractive, Military, Nature, Has a crush, Enemies. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp. Hematite (12 gp).
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