Frouse Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by sweets. His tied-back hair is golden. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Military. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. Red garnet (150 gp).
Oda Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She acts crazy and hedonistic. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small desert village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the west, certain she would find work there.
Motivation: She is unsatisfied with her job; and she desires power and/or immortality
Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature, Adventurer, Job. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Chain shirt.
Jacoba Byron, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her auburn hair is slicked back into a classic pompadour. Her gray eyes dart from person to person.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has never given up on her singing dream.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Optimist, Gifted, Artistic. Bonds: Attractive, Criminal record. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Azza Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears professional attire. Her black hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: The child of a Baker, who enjoyed hunting, Azza was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Flaws: Insane, Hedonist. Bonds: Attractive, Enemies, Nature. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Sard (30 gp). Onyx (30 gp).
Quarion Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and is wearing a long, tan, dusty cloak. His right leg appears badly burned and disfigured. With bright red hair and a scraggly beard. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Quarion was born the youngest of three triplets. One day when Quarion was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Quarion was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Family, Has a crush. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 340 gp. 1 Masterwork Common Melee.
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