Hugolina Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. Her auburn hair is kept up in a ponytail inside a Stetson hat. She is very pretty but has cold, dead eyes.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Hugolina studied abroad. Hugolina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hugolina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Ribbles Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Artistic. Bonds: Criminal record, Job, Guardian. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 sp.
Percival Fidget, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered greatsword and tarnished bastard sword as well. His golden hair has been sun bleached extensively. His eyes are a pleasant amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and regain custody of his son
Ideals: Fighting, Disciplined, Logical. Bonds: Immigrant, Family. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 80 gp. Lapis lazuli (15 gp). 1 Masterwork Heavy steel shield.
Dell Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely red suit with white socks and a vest with buckled shoes. She is portly but not overly obese. Her white hair is kept up in a ponytail inside a small hat. She wears large thick round spectacles.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of giants once and for all.
History: Dell hails from a village terrorized by giants. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her sister's freedom.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and someone believes her a fraud
Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Family, Criminal record. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Carnelian (40 gp).
Clerebold Weld, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in brown turtlenecks beneath a tan coat with blue slacks, and is pretty ugly. His long auburn hair reaches down to his waist. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and he would like to get married and retire
Flaws: Ugly. Bonds: Religious, Has a crush, Adventurer, Immigrant. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!