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Advanced [show]


Skirt Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her red fur is thinning but still full. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Bellfounder but believes her peers are too gung-ho.

History: Gifted from a young age, Skirt studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Skirt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Skirt. She was granted necromantic powers by her dying sister.

Motivation: Further expansion of business; and she has comitted a past crime that haunts her to this day

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Skirt Prim Posies, Female Tabaxi Monk 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +2

Possessions: 5000 cp. Alexandrite (1100 gp). Blue quartz (15 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Margery Wheatley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is generally shirtless and showing off her tattooed chest. She wears her blonde hair up in a very large beehive style do. Her eyes are blue and beady.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Knight, Margery learned a great deal about her mother's area of expertise. Over the years she perfected her riding and shooting skills. She became a Knight soon after.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Margery Wheatley, Female Human Barbarian 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Yevelda Kelsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Yevelda lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Family. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Yevelda Kelsey, Female Half-Orc Wizard 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Orc, Giant, Aquan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 110 gp. 1 Masterwork Musical instrument.


Social Check DCs


Kite Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears bulky brown painted plate armor. Her white fur, when down, is lengthy. Her ears are large.

Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Her job bores her to no end. She has decided to make it more interesting.

History: Kite was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Kite Grass, Female Tabaxi Druid 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp. 1 Magnifying glass.


Social Check DCs


Nella Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Herbalist.

Motivation: Expand her business; and she has money and likes to spend it

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Nella Skelton, Female Half-Orc Monk 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Coral (40 gp). Jet (40 gp).


Social Check DCs

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