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NPC Generator

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Advanced [show]


Aym Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an entirely green suit with blue socks and a vest with buckled shoes. Her purple hair is knotted and matted. Her eyes are likewise white. Her teeth are white and perfect.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. Aym was born on a far northern desert where she grew up under the tutelage of her father, an expert Spy. After a long history of fighting, Aym and her spouse have recently divorced.

Motivation: Retire the richest woman in the north; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Aym Cheer, Female Tiefling Barbarian 1
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Malachite (13 gp).


Social Check DCs


Irann Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is styled in orderly dreadlocks. She has blue eyes and a tan hat with a green feather.

Personality: Her tongue was cut out and she uses sign language. She takes great joy in being the best Scribe in town.

History: Gifted from a young age, Irann studied abroad. She helped her mother out around the business and became quite the natural. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting, Gifted. Flaws: Disease, Depressed. Bonds: Job. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Irann Netyoive, Female Elf Cleric 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Doudra Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black tunic with white highlights, and long black pants that bunch up around her shoes. She is bristling with hidden weapons, mostly rapiers and falchions. She has no crest. She tend to wears goggles to shield her eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is terrified, and will act out of fear; and seeks redemption

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Doudra Caavylteradyn, Female Dragonborn Adept 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Dilettante, who enjoyed hunting, Beloril was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Navigator for hire.

Motivation: Seeks redemption; and to be a dilettante again

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Job. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Beloril Morigak, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp.


Social Check DCs


Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He has violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Altham, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Amber (90 gp).


Social Check DCs

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