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NPC Generator

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Advanced [show]


Bertram Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized jet on his right hand. His silver hair and beard is wavy and long. His fierce amber eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Mundane, Hedonist. Bonds: Rich, Military, Religious. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Bertram Thorngage, Male Halfling Ranger 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 18 (+4)17 (+3)
Skills Insight +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 gp.


Social Check DCs


Shane Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Military. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Shane Shirley, Male Human Barbarian 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Tanglefoot bags.


Social Check DCs


Gurdis Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a brown feathered hat and brown clothes. She is tall, broad shouldered and powerfully built. Her blonde hair is wavy and long. Her violet eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Gurdis grew up listening to her father's many stories. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to raise her children well; and seeks redemption

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Gurdis Torevir, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Everard Ashton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Brewer uniform. His black hair is matted, messy, and big. He has violet eyes and a grey hat with a white feather.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful brothel owner made him what he is. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Brewer for hire.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Mentor. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Everard Ashton, Male Human Ranger 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Deep green spinel (70 gp).


Social Check DCs


Koth Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a blue scarf. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful slaver made him what he is. His druidic abilities were realized during a raid on his village. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Persistence, Gifted, Logical. Bonds: Job, Mentor. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Koth Stanley, Male Half-Orc Aristocrat 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 8 (-1)7 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp.


Social Check DCs

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