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Advanced [show]


Ahrim Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely black suit with pastel socks and a vest with buckled shoes. His white hair, when down, is lengthy. His skin is flawless and his white eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Slave. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Ahrim Entropy, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp.


Social Check DCs


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is singed and shortened. His fierce brown eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trey was born in the south. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic, Fearful. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Trey Garrick, Male Human Cleric 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp. Red garnet (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Imsh Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Imsh grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Military, Adventurer, Job, In love. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Imsh Winterbourne, Male Half-Orc Monk 1
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 9 (-1)8 (-1)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. Banded agate (9 gp).


Social Check DCs


Shautha Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her hair is red and curly. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Has a crush, Adventurer, Slave. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Shautha Springfield, Female Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp. 3 Alchemist’s fire.


Social Check DCs


Whurbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown tunic with violet highlights, and long tan pants that bunch up around his shoes. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Whurbin Ironfist, Male Dwarf Expert 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 6000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs

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