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NPC Generator

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Advanced [show]


Tim Reid, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket, and sports empty pouches on his belt. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Tim was born in the east. At a young age he loved to build and create. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tim's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Tim Reid, Male Human Paladin 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. Sard (70 gp).


Social Check DCs


Silvo Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He prefers to wear red clothing when he does not wear armor. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He became a Barber soon after.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Rich, Job. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Silvo Bigheart, Male Halfling Paladin 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Pink pearl (60 gp).


Social Check DCs


Dell Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her whip always slung over her shoulder. Her skin is fair and her fingers are delicate and long. She has moderate length red hair. This amber eyed easterner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Shy. Bonds: Rich, Religious, Criminal record. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Dell Kettlewhistle, Female Halfling Warrior 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills History +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp.


Social Check DCs


Valafar Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. His eyes are gold and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Insomniac, Shy. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Valafar Revulsion, Male Tiefling Wizard 3
Medium (5'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Cloak In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. Her yellow fur has been sun bleached extensively. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Cloak is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Entrepeneur, Extrovert, Impeccable. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Cloak In the Morning, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp. Deep green spinel (120 gp).


Social Check DCs

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