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Advanced [show]


Five Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her orange fur is greasy and uncared for. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Five and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Five Candle, Female Tabaxi Aristocrat 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 8 (-1)17 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is long and silver with streaks of red, and is pulled back with small grey clips. Her ears are large.

Personality: She can speak with the recently deceased. A true patriot, Nurkara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Military. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Nurkara Loderr, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hûra Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears black painted combat armor at almost all times. He is an epitome of beauty. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hûra was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Hûra Cholmondeley, Male Half-Orc Fighter 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5

Possessions: 8000 cp. Amber (60 gp). Eye agate (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Heian Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports tan clothing, slightly heavier than average wear. He has styled his black hair well, parting it to the left. His fierce amber eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the east, but his parents moved at a very young age to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and to unite with his sister

Ideals: Logical. Flaws: Insane. Bonds: Family, Immigrant, Military. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Heian Horineth, Male Elf Warrior 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears pastel leather gloves, a pastel jacket, and tight pants. His gray fur is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He takes great joy in being the best Jeweler in town.

History: Born to a pair of adventurers, Lone grew up listening to his father's many stories. A gifted student he started as a Fortune-teller, but he got bored and became a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: To reunite with his old friends; and sabotage a competitor

Flaws: Ugly, Racist. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Lone Paws, Male Tabaxi Warlock 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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