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Advanced [show]


Adran Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He usually wears his blue robe and has his hand crossbow always slung over his shoulder, marred by sweets. He has a black handlebar mustache and slicked back black hair. His eyes are likewise green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Miller, Adran learned a great deal about his father's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a Miller soon after.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Adran Casilltenirra, Male Elf Warlock 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Pallabar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He is portly but not overly obese. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pallabar Murnig, Male Gnome Ranger 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He is bald on top and has large white tufts of hair around his ears. His eyes are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Emotional, Fearful. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Arumawann Garrick, Male Gnome Fighter 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Onyx (30 gp).


Social Check DCs


Therai Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears a Stetson hat to cover his moderate length black hair. His skin is flawless and his black eyes scan people very quickly.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Therai was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Beggar for hire.

Motivation: Sabotage a competitor.

Ideals: Persistence. Bonds: Attractive, Job, Enemies, Rich. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Therai Joy, Male Tiefling Wizard 3
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Phelaia Peace, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tight fighting clothing, which leaves very little to the imagination. She wears a deerstalker hat to hide her balding. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Phelaia was born on a far eastern island where she grew up under the tutelage of her father, an expert Assassin. She left for the east, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Phelaia Peace, Female Tiefling Commoner 3
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 18 (+4)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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