Kaladan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of flails on his belt, each one with a emerald on the hilt. He has done his best to style his bronze crest to look like a famous performer. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Kaladan grew up listening to his father's many stories. He moved out north to avoid the crime he committed. He has never given up on his poetry dream.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp.
Bune Aid, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is knotted and matted. Her eyes, though not visible through her cowl, are red.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich western family. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Ideals: Professionalism, Logical. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp.
Bardryn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Painter and found it very stressful. She has achieved small success as a Painter.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: Attractive, Job. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Brown-green garnet (160 gp).
Cecily Springfield, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of nunchakus, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her white hair down. She has a dull look in her brown eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Cecily was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Painter for hire.
Motivation: Regain custody of her daughter; and to reunite with her absent father
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Malachite (12 gp).
Gardain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is typically in his Bellfounder uniform, and his gloved hand is found clutching a scythe. His hair is always cut to a buzz. His eyes are a pleasant brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
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