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Advanced [show]


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his pastel robe and has his kukri always slung over his shoulder. His fur, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are copper.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has achieved small success as a Fletcher.

Motivation: He is unsatisfied with his job; and halfling compassion

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Sun Grass, Male Tabaxi Ranger 1
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)18 (+4) 13 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Giant, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Lamlis Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean violet cloak covering his clean studded leather. He has blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Lamlis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Athletic, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Lamlis Caphaxath, Male Half-Elf Barbarian 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Eridred Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey armored body suit, with a simple brown line shooting up and back down. She is muscular with a powerful set of arms. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has hazel eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.

History: She was always a brilliant, if unscrupulous mind. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker, Logical. Flaws: Insomniac, Insane. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Eridred Lutgehr, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. Peridot (20 gp).


Social Check DCs


Jaxi Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" eastern woman, she dresses like a well dressed Hunter does. Her crest is rusty and curly. Her eyes are a pleasant red.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is harsh and unforgiving.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She then took over the family business and is one of the better Hunter for hire.

Motivation: Wants to open a new tavern; and she has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Jaxi Xephyrbahnor, Female Dragonborn Warrior 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Perception +1, Religion +1
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp. Red-brown spinel (110 gp).


Social Check DCs


John Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. He has a slight overbite and is overall scrawny. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has brown eyes and a yellow hat with a green feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Rich, Criminal record. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

John Nailo, Male Half-Elf Aristocrat 4
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. Moss agate (5 gp). Golden yellow topaz (900 gp). Eye agate (5 gp). Peridot (30 gp).


Social Check DCs

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