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NPC Generator

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Advanced [show]


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. Her chestnut hair is well kept. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of western immigrants she idolized her father. Gurdis was born on a far western island where she grew up under the tutelage of her father, an expert Layabout. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Gurdis Glanhig, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 17 (+3)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Kellen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His auburn hair is thinning but still full. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Kellen was born the youngest of three triplets. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Kellen Sympony, Male Gnome Commoner 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 pp.


Social Check DCs


Raymond Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and carries glaives. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gifted from a young age, Raymond studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Raymond Netyoive, Male Half-Elf Barbarian 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Ella Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" eastern woman, she is wearing a perfectly clean shirt and pair of pants. She has wavy chestnut hair. She has blue eyes and a violet hat with a blue feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She feels kind of lost in life; and to reunite with her old friends

Flaws: Shy, Disease, Depressed. Bonds: Attractive, Adventurer, Rich. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Ella Siannodel, Female Half-Elf Paladin 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His fur is gray and very short. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Three hails from a village terrorized by illithids. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Rich, Enemies, Mentor. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Three Shoe, Male Tabaxi Monk 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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