Elaim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting. Flaws: Shy, Forgetful. Bonds: Poor. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Melee.
Shaena Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. She keeps her golden hair in a pixie cut. Her hazel eyes are passionate and lively.
Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. The war was a terrible time for her, and Shaena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and she is unsatisfied with her job
Flaws: Depressed. Bonds: Attractive, Job, Military, Rich. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. Red spinel (150 gp).
Ella Ainsley, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her broad hat is riddled with cuts and holes. Her violet eyes are slightly larger than normal.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Ella lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new farmer responsibilities is difficult
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 140 gp.
Hadarai Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with broad hat. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears his golden hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was a Sage, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He used his abilities to travel the world and help people.
Motivation: He is content; and money/treasure
Ideals: Philantrophist, Fighting. Flaws: Mundane, PTSD. Bonds: Rich. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 40 gp. Moonstone (70 gp).
Aldous Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Sage, Aldous learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Sage. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Hedonist, Secretive. Bonds: Attractive, Job. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
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