Raymond Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a violet and tan robe with the hood down, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.
History: The child of southern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Persistence. Bonds: Family, Immigrant, Job, Adventurer. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 1 Full Plate. 1 Full Plate. 1 Full Plate. 1 Full Plate.
Rangrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. He has a small bristly mustache and wavy white hair. His eyes are hazel and he is always smoking a pipe.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Rangrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rangrim's mother didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of his brother; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 50 gp.
Nim Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has moderate length blonde hair. His gray eyes peer out from beneath his small yellow hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nim. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Optimist, Philantrophist. Flaws: Disease. Bonds: Criminal record. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: Just what you see.
Ranala Beren, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a blue costume with the symbols of her god on her torso. She wears a colorful flower in her red hair. This hazel eyed westerner is not easily forgotten.
Personality: Ranala wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the west, but her parents moved at a very young age to the east. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in lance use. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Disciplined, Fighting. Bonds: Attractive, Enemies, Immigrant. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 700 sp.
Joser Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of luck around his neck, and a crossbow on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes and a red hat with a black feather.
Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1 Banded mail.
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