Shaena Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears red leather gloves, a red jacket, and tight pants, marred by teas. Her auburn hair is braided into rings. She has brown eyes and a red hat with a black feather.
Personality: Shaena wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.
History: Shaena was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shaena took refuge in the old dungeon and found the beat up mace and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many brigands want her driven away; and wants to open a new tavern
Ideals: Disciplined, Philantrophist, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
Possessions: 40 gp.
Ronobe Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a green armored body suit, with a simple brown line shooting up and back down. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are white.
Personality: She speaks before she thinks and is too direct. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.
Motivation: Regain custody of her son.
Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Family. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Rhodochrosite (6 gp). Hematite (6 gp).
Hadwisa Ramsay, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. She keeps her auburn hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Hadwisa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hadwisa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Bendoo Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her chestnut hair is greasy and uncared for. She has violet eyes and a black hat with a violet feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Sold as a small child to a wizard, Bendoo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Healer
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 250 gp. 1 Tanglefoot bags.
Agnes Payton, Female Human [Permalink]
Personal [hide]
Description: This woman sports brown clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. Her blonde hair is smooth and relatively long. Her eyes are violet and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Agnes does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the north. Her necromantic abilities were realized during a raid on her village. She now travels the world, in search of power and loot.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Cynical, Depressed. Bonds: Military, Poor. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
