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Advanced [show]


Sapply Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Navigator and is in decent physical shape. His golden hair is still thick. His eyes are brown and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Sapply Miggledy, Male Gnome Adept 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Mara Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears silk and lounges about seductively. Her brown hair is heavily combed to the right. She is baby faced.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Mara was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She helped her father out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Mara Caphaxath, Female Elf Wizard 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 gp. 1 Magnifying glass.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His lavender fur has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur, Artistic. Bonds: Rich, Job. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beast Paws, Male Tabaxi Druid 3
Medium (6'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Tree Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His fur, while still mostly beige, has prominent grey streaks. He has gleaming, smiling copper eyes.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Job. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Tree Running, Male Tabaxi Druid 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Druidic, Elven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Valafar Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in earthy colors with a black and yellow handkerchief worn on his left side. His whole body is exceptionally muscular. He has dyed his greying silver hair a little too much giving a sharp silver color. His thin eyebrows rest above his beady silver eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born at the edge of vast mountains. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Nature, Family. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Valafar Bedlam, Male Tiefling Adept 3
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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