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Advanced [show]


Felosial Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her skin is flawless and her green eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: The child of a Navigator, who enjoyed hunting, Felosial was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Tiefling people; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Felosial Selevarun, Female Elf Cleric 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs


Orsik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his black hair up. His eyes are hazel and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When Orsik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Religious, Enemies. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Orsik Broodfist, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 18 (+4)10 (+0)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 pp. 1 Superior lock.


Social Check DCs


Amûg Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear black clothing when he does not wear armor, marred by sweets. His white hair is smooth and relatively long. His violet eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Sage, Amûg learned a great deal about his mother's area of expertise. A freak accident while working with his Glassblower mother left him crippled. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Optimist, Joker. Flaws: Ugly, Disease, Depressed. Bonds: Job. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Amûg Yorke, Male Half-Orc Cleric 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Vondal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by illithids. Vondal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to find somewhere to settle down

Ideals: Athletic, Justice. Flaws: Mundane, PTSD. Bonds: Enemies. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Vondal Brazzik, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 pp. 1 Half-Plate.


Social Check DCs


Lucan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lucan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Military. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Lucan Ariessus, Male Elf Warlock 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 110 gp. 1 Masterwork studded leather.


Social Check DCs

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