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Advanced [show]


Kelter Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears rags and sports a simple walking cane. He wears his chestnut hair up. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of northern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Tiefling compassion; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Poor, In love, Immigrant. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Kelter Greenleaf, Male Halfling Paladin 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Zagga Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her moppish auburn hair is in a traditional bowl cut. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Zagga grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Religious, Adventurer. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Zagga Brandon, Female Half-Orc Warrior 2
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Religion +1, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Silk rope.


Social Check DCs


Giselle Astley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a Stetson hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Giselle enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Interpreter, but she was a colossal failure. She has never given up on her dancing dream.

Motivation: She is unsatisfied with her job; and to be a interpreter again

Ideals: Athletic, Disciplined, Artistic. Flaws: Hedonist. Bonds: Job. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Giselle Astley, Female Human Wizard 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Harvest Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'11", this woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her fur is gray, silky, and of moderate length. Her amber unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She feeds upon the attention of others.

History: Born in the north to a Seamstress, Harvest learned a great deal about her father's area of expertise. Her first spouse was a Blacksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Seamstress job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage

Flaws: Disease, Insane. Bonds: Attractive, Job, Family. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Harvest Of Clay, Female Tabaxi Druid 4
Medium (4'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Onyx (30 gp). Red-brown spinel (160 gp).


Social Check DCs


Traulam Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She usually wears her yellow robe and has her ceremonial dagger always slung over her shoulder. She wears her auburn hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Traulam took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and wants her loneliness to end

Flaws: Antagonistic, Secretive. Bonds: Poor, Attractive, Nature. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Traulam Ilphelkiir, Female Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. 1 Bullseye lantern.


Social Check DCs

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