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NPC Generator

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Advanced [show]


Chad O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His brown hair is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Artistic, Philantrophist, Optimist. Bonds: Immigrant, Family. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Chad O'Leary, Male Half-Elf Cleric 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 360 gp. 1 Banded mail.


Social Check DCs


Tarak Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a broad hat. His fierce violet eyes like to dwell on things.

Personality: Tarak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Tarak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Laborer, but he got bored and became a Interpreter. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Tarak Blythe, Male Half-Orc Warrior 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. Qualen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature, Religious. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Qualen Horcusporcus, Male Gnome Bard 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 250 gp.


Social Check DCs


Grigi Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. She is an epitome of beauty. She keeps her white hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk

Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Grigi Milton, Female Half-Orc Aristocrat 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has done her best to style her white hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with a lost civilization.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now travels the world, in search of power and loot.

Motivation: To pay off her debts.

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Debt. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Loopmottin Wildwander, Female Gnome Adept 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs

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