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Advanced [show]


Arumawann Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Banker. His silver hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Banker business at a young age. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Banker and occasionally as a mercenary.

Motivation: A strong sense of loyalty to Tabaxi people; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Cynical, Racist. Bonds: Job, Adventurer. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Arumawann Raulnor, Male Gnome Aristocrat 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 20 (+5)9 (-1) 14 (+2)13 (+1)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Korinn Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, she is an attractive figure. She is typically in her Dyer uniform. Her brass crest is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Korinn lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Dyer job and began her own company from there.

Motivation: To be a Junk Dealer again; and her relatives are trying to arrange a marriage

Ideals: Joker, Artistic. Bonds: Job, Attractive, Family. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Korinn Chumbyxirinnish, Female Dragonborn Bard 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Quespa Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy green dress. She carries with her a set of longswords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy brass crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Quespa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Quespa's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Quespa Vangdondalor, Female Dragonborn Adept 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1500 sp. 1 Disguise kit.


Social Check DCs


Nalral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his chestnut hair up. His face is scarred and worn.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Racist. Bonds: Military, Mentor. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Nalral Rakankrak, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Orc, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear flannel. Her red fur is braided into rings. This amber eyed southerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Windy has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and to prove her worth to the world

Ideals: Justice. Flaws: Impulsive, Disease. Bonds: Attractive, Slave. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Windy Peak, Female Tabaxi Monk 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 pp. Amethyst (60 gp).


Social Check DCs

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