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NPC Generator

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Advanced [show]


Ethereal Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a brown and black robe with the hood down. She has dyed her greying orange fur a little too much giving a sharp orange color. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She enjoys reading and quiet.

History: Sold as a small child to a wizard, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Addict, Shy. Bonds: Mentor. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Ethereal Thunder, Female Tabaxi Warrior 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Gunnloda Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern woman, she typically wears grey cloth garments or leather armor. Her auburn hair is knotted and matted. Her eyes are likewise blue.

Personality: She has always had a great fascination with Halfling culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: Retire the richest woman in the east; and seeks redemption

Ideals: Entrepeneur. Flaws: Racist. Bonds: In love, Military, Criminal record. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Gunnloda Orcfoe, Female Dwarf Bard 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 300 sp.


Social Check DCs


Heather Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear ponchos typically of a light grey in addition to tight pants. Her top hat is riddled with cuts and holes. Her gray unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She is able to fit into much smaller and tighter spaces than normal.

History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Disease, Shy, Fearful. Bonds: Poor. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Heather Marlowe, Female Human Ranger 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Climber’s kit.


Social Check DCs


Rurik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He very much looks the part of a Masseuse. His silver hair is singed and shortened. He has gleaming, smiling amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Rurik took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Masseuse like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Rurik Fallack, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp. 1 Buckler.


Social Check DCs


Drifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a long, brown, dusty cloak. He has done his best to style his beige fur to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Drifting was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drifting was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Gnomish compassion; and revenge

Ideals: Justice, Persistence. Flaws: Mundane, Racist. Bonds: Enemies. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Drifting Prim Posies, Male Tabaxi Wizard 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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