Iados Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a green coat over a white low-cut shirt, and a broad hat upon his head. His blue hair is matted, messy, and big. His eyes are silver.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Rich, Family. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Alston Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and prefers to wear tan pants and tee shirts. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Alston enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Hedonist. Bonds: Poor, Adventurer, Religious. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 39 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp.
Hugh Langley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His chestnut hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east his family was never financially stable. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Musical instrument.
Helja Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of shields, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her moppish auburn hair is in a traditional bowl cut. Her eyes are likewise blue.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.
History: Helja was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's repulsed by the PC; and to reunite with her absent father
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Hematite (7 gp).
Lidda Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Bricklayer. She has moderate length auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Lidda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has all her life been fascinated with singing.
History: Lidda was born the youngest of three triplets. After coming to the age of reason, Lidda took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.
Motivation: Many illithids want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Obsidian (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
