Tree Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Mayor, Tree learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mayor for hire.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Job. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp.
Thomas Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His chestnut hair is lengthy and is close to two feet long. His eyes are amber and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Beggar job and began his own company from there.
Motivation: To be a Stylist again; and someone believes him a fraud
Bonds: Job, Adventurer, Poor, Military, Enemies. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Savaran Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is typically in her Blacksmith uniform. She has wavy brass crest. She wears an eyepatch.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also is a firm believer in the womanly ideal.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Blacksmith.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Black velvet mask with numerous citrines (160 gp).
Quarion Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a violet suit. His black hair is braided into rings. He has blue eyes and a violet hat with a white feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the east to a Dyer, Quarion learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to get laid; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Immigrant, Job, Rich, Has a crush. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Caelynn Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'9" and wears a yellow collared shirt and green skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her left hand appears badly burned and disfigured. Her chestnut hair is braided into rings. Her eyes, though not visible through her cowl, are amber.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Caelynn was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: To be a Servant again; and further expansion of business
Flaws: Disease, Secretive, Ugly. Bonds: Job. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp. 1 Masterwork Common Melee.
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