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Advanced [show]


Katherine Myerscough, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. She has a long chestnut ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.

History: Katherine was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect her home.

Ideals: Logical. Bonds: Poor, Guardian, Adventurer, Religious. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Katherine Myerscough, Female Human Aristocrat 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Blossom Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white costume with the symbols of strength on her torso. Her silver hair has been sun bleached extensively. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a hateful person. She taunts others and blames them for her problems. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Stableman, but she got bored and became a Dilettante. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Disease. Bonds: Immigrant, Family, Job. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Blossom Bigheart, Female Halfling Druid 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Art Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a pastel coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her gray fur is unkempt and raggedy. She has gleaming, smiling copper eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Art Thunder, Female Tabaxi Cleric 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 10 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Maynild Preston, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. Her brown hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: Maynild wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them

History: She got into the Ruler business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Maynild Preston, Female Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. 1 Chain shirt.


Social Check DCs


Cloak Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a faded coat and loose pants complete with Stetson hat. His fur is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Cloak Paws, Male Tabaxi Commoner 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1600 sp. 1 Everburning torch.


Social Check DCs

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