Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her golden hair is heavily combed to the right. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She feeds upon the attention of others.
History: She was raised in a forest tribe. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her sister recently and the two have been together since.
Motivation: Further expansion of business; and to unite with her sister
Flaws: Disease. Bonds: Poor, Attractive, Nature, Family, Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3 Holy water.
Drifting On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his left hand. He has wavy orange fur. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.
History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Drifting never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and to protect his home
Ideals: Professionalism. Flaws: Ugly. Bonds: In love, Guardian, Poor. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 90 gp. Moonstone (30 gp).
Ortegar Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright red suits and hats. His hair is cut close to his head. His eyes are brown.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: Ortegar was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To reunite with his old friends; and to protect his home
Ideals: Artistic, Gifted. Bonds: Guardian, Family, Adventurer. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Myev Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her top hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Energy wise she seems alert and responsive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.
Motivation: To be a Performer again; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp.
Abalaba Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a blue coat, and sports empty pouches on her belt. Her black hair is drawn into a tight pony tail with a clover scrunchie. She has a dull look in her amber eyes.
Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Abalaba hails from a village terrorized by orcs. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Flaws: Antagonistic. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Bloodstone (50 gp). 1 Masterwork Common Melee.
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