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Advanced [show]


Vlorn Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean white cloak covering his clean studded leather. He wears his hair in dreadlocks. His thin eyebrows rest above his beady amber eyes.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Locksmith.

Motivation: Sabotage a competitor; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Vlorn Brightmoon, Male Halfling Bard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 500 sp.


Social Check DCs


Ûkshak Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Ûkshak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to clean up the streets

Bonds: Attractive, Guardian, Adventurer, Poor. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Ûkshak Barlow, Male Half-Orc Warlock 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Onyx (70 gp).


Social Check DCs


Three Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dark leathers with embroidery. Her beige fur has been sun bleached extensively. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north her family was never financially stable. In her 13th year, her parents were killed by a gnolls raid, leaving Three alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Bowyer for hire.

Motivation: To reunite with her absent father; and a deep hatred of gnolls

Ideals: Logical. Bonds: Enemies, Poor, Job, Family. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Three Shore, Female Tabaxi Druid 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Smoking Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His red fur is still thick. His hazel eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Secretive. Bonds: Attractive, Family, Nature, Poor. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Smoking Moon, Male Tabaxi Fighter 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Nora Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Barkeep uniform. Her moppish blonde hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She uses divination through singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Barkeep like her mother before her.

Motivation: A deep hatred of gnolls.

Ideals: Gifted. Flaws: Disease. Bonds: Job, Immigrant, Enemies. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Nora Bloodkith, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Pink pearl (150 gp).


Social Check DCs

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