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NPC Generator

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Advanced [show]


Sybil Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, yellow, dusty cloak. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: Sybil hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is a Hag in disguise. A few years later when the east was not economically sound they moved to her current location. During her travels, Sybil and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sybil discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sybil fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She feels the way she acts is they only way to get by in the world; and she desires power and/or immortality

Ideals: Artistic, Joker, Impeccable. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sybil Hart, Female Half-Elf Ranger 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Margery Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. She has styled her brown hair well, parting it to the left. Her green eyes are passionate and lively.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Adventurer, Religious. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Margery Garcia, Female Half-Elf Warrior 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Star rose quartz (80 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Robert Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 6 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Athletic, Disciplined. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Ryley, Male Human Aristocrat 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Gale Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his brown fur in a flapper bob. His eyes are amber and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Rich. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Gale Of Spirit, Male Tabaxi Paladin 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Bulzo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a dagger. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Bulzo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Shoemaker, Bulzo learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Bulzo was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bulzo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Bonds: Military, Job, Enemies. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Bulzo Glenfellow, Male Halfling Paladin 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp. Coral (70 gp).


Social Check DCs

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