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NPC Generator

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Advanced [show]


Rosalind Darlington, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown coat over a white low-cut shirt, and a feathered hat upon her head. Her head has been shaved. Her green eyes lackadaisically let the world flow into them.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her job bores her to no end. She has decided to make it more interesting.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Rosalind Darlington, Female Human Sorcerer 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)8 (-1) 16 (+3)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Eye agate (8 gp).


Social Check DCs


Zanna Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. She has gray eyes and a blue hat with a white feather.

Personality: A deeply religious woman she believes everything happens for a reason. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Job, Slave. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Zanna Leffery, Female Gnome Fighter 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady blue eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. Adrik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up longbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Adrik Fireforge, Male Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Alexandrite (200 gp).


Social Check DCs


Tiaathque Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She has a small toy that she constantly fidgets with.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Tiaathque Othronus, Female Half-Elf Wizard 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. 1 Darkwood Shield.


Social Check DCs


Berrian Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He carries a battered rapier and tarnished halberd as well. His hair is greying and his face has many wrinkles. This blue eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Shy, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Berrian Nailo, Male Half-Elf Druid 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 18 (+4)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1600 sp. 1 Tanglefoot bags.


Social Check DCs

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