Gennal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gennal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a crush on the local Barber; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Poor, Criminal record, Has a crush. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Hadarai Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His auburn hair is matted, messy, and big. This hazel eyed westerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Hadarai took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Logical, Gifted. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Emerald Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Beneath her clothing is a huge mess of scar tissue. Her cinnamon fur, when down, is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 82. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She never wears the same outfit twice, unless she absolutely has to.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Slave, Adventurer. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Half-Plate.
Umpen Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries a battered scimitar and tarnished glaive as well. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.
Personality: Umpen is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: Umpen was raised in a hard working conservative environment. A gifted student he started as a Fletcher, but he got bored and became a Layabout. He has worked as a Layabout like his father before him.
Motivation: Sabotage a competitor; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Job. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Heavy steel shield.
Golm Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His black hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the west, but his parents moved at a very young age to the south. When Golm reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Military. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp. 1 Masterwork Common Melee.
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