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Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to hide his balding. His eyes are a pleasant hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Cleric 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp. Jade (130 gp).


Social Check DCs


Maynild Yorke, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears just a grey suit. Her white hair is knotted and matted. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Sailor, who enjoyed hunting, Maynild was taken on many hunting expeditions. A freak accident while working with her Sailor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and she's in love

Flaws: Antagonistic, Disease. Bonds: Attractive, Slave, Nature. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Maynild Yorke, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his orange fur in a pixie cut. His hazel eyes peer out from beneath his top brown hat.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Windy took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his sister; and wants his loneliness to end

Flaws: Addict. Bonds: Poor, Nature, Has a crush, Family. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Windy Timber, Male Tabaxi Rogue 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Ahinar Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. She has several tiny opal earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.

History: She was born at the edge of vast plains. There was a wharf not far from home where she often wandered off to fish. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Ahinar never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Money/treasure.

Ideals: Persistence. Bonds: Attractive, Rich, Nature, In love. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Ahinar Floshem, Female Half-Elf Rogue 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Spring Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright pastel dresses and hats. Her red fur is drawn into a tight pony tail with a cross scrunchie. Her yellow eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Spring Hummingbird, Female Tabaxi Ranger 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. An abacus with copper, silver and gold markers (40 gp).


Social Check DCs

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