Dariff Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a grey and green robe with the hood down. She is muscular with a powerful set of arms. Her silver hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.
Personality: Dariff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Dariff grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Family, Job. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 20 (+5) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 4 Smokesticks.
Fenriz Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a black suit, blue shirt, and brown tie. His hair is white and curly. His silver eyes lackadaisically let the world flow into them.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Artistic, Gifted, Persistence. Bonds: Nature, Has a crush. Occupation: Healer
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Windy Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her fur is cut close to her head. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sold as a small child to a brothel owner, Windy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 14 years.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Flaws: Antagonistic, PTSD. Bonds: Job, Mentor, Military. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp.
Hrathy York, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her black hair is cut short with large spiked bangs in the front. She has several tiny amber earrings on each ear.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.
History: Hrathy lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Depressed. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Brass mug with jade inlays (100 gp).
Pelt Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear pastel pants and tee shirts. Her lavender fur is matted, messy, and big. Her eyes, though not visible through her cowl, are green.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born the only child of a wealthy merchant. Pelt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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