Gurdis Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and wears bulky grey painted plate armor. Her right leg appears badly burned and disfigured. She keeps her white hair in a flapper bob. Her gray eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 15th year, her parents were killed by a dire rats raid, leaving Gurdis alone in the world. After a stint in an orphanage, she was adopted. She left for the east, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Flaws: Forgetful. Bonds: Immigrant, Enemies. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 260 gp.
Purson Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green armored body suit, with a simple brown line shooting up and back down. His hair is white and curly. He has white eyes.
Personality: Purson is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Purson lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Poor. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Blossom Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has a very tight haircut. She has several tiny ruby earrings on each ear.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Blossom was born with her father's beautiful face. Blossom abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Optimist. Bonds: Rich, Adventurer, Attractive, Enemies. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp.
Naeris Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears many layers of old clothing at all times. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.
History: Sold as a small child to a brothel owner, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Pacifist. Flaws: Ugly, PTSD. Bonds: Poor, Mentor. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2100 sp.
Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His rusty crest is thinning but still full. His eyes are gold and he is always smoking a pipe.
Personality: Srorthen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Srorthen was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
