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Advanced [show]


Hork Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black armored body suit, with a simple blue line shooting up and back down. His hair is short and blonde. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Hork's first love is himself. His second love is also himself. A true patriot, Hork would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Cartwright business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Military, Job, Adventurer. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Hork Trollope, Male Half-Orc Wizard 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Deception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Millicent Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. She wears a deerstalker hat to cover her moderate length white hair. Her brown eyes peer out from beneath her deerstalker violet hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Millicent was born in the south. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Persistence, Fighting. Bonds: In love. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Millicent Mellerelel, Female Half-Elf Rogue 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Silent Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with blue highlights, and long tan pants that bunch up around her shoes. She carries with her a set of shortspears on her belt, each one with a aquamarine on the hilt. Her fur is cinnamon and very short. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is content; and retire the richest woman in the north

Ideals: Fighting, Logical, Entrepeneur. Flaws: Sensitive, Mundane. Occupation: Courier

Voice: French accent

Attributes [hide]

Silent Buttons, Female Tabaxi Monk 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Athletic. Flaws: Antagonistic, Selfish. Bonds: Slave. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Orryn Murnig, Male Gnome Commoner 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man dresses like a well dressed Fletcher does. His black hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Bonds: Job, Rich, Family, Enemies. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Commoner 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 15 (+2)18 (+4)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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