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NPC Generator

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Advanced [show]


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his chestnut hair. His gray eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: Morgran was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Family. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Morgran Ironfist, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1800 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Delg Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Delg wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Fighting, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Delg Steelfist, Male Dwarf Fighter 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Bulzo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Bulzo was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Bulzo Swiftwhistle, Male Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 8 (-1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pelt Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears baggy pastel pantaloons and a green scarf. Her fur, while still mostly brown, has prominent grey streaks. Her blue eyes dart from person to person.

Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. She is a great chef.

History: She got into the Courier business at a young age. Pelt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Courier responsibilities is difficult; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer, Nature. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Pelt Hummingbird, Female Tabaxi Rogue 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Enidda Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her silver hair is knotted and matted. Her blue eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Religious, Job. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Enidda Daergel, Female Gnome Adept 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs

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