Waywocket Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear tan clothing when she does not wear armor. Her chestnut hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.
Personality: Waywocket is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.
History: She was born in a small forest village. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Depressed, Selfish. Bonds: Nature, Criminal record. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 150 gp. 4 Smokesticks.
Nagrette Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her black hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.
History: She was born the only child of a wealthy merchant. Her divine abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted, Entrepeneur. Flaws: Sensitive, Insane. Bonds: Debt. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
Vicky Redfield, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She sports brown clothing, slightly heavier than average wear. Her auburn hair is long and unkept. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and balancing her hectic life and new mercenary responsibilities is difficult
Ideals: Athletic, Persistence, Entrepeneur. Flaws: Ugly, Shy. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Melech Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His black eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Melech will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small island village. Melech was born on a far western island where he grew up under the tutelage of his mother, an expert Priest. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Ideals: Extrovert. Bonds: Rich, Military, Nature, Immigrant. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Banded mail. 1 Chain shirt. 1 Buckler.
Art Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He has beige fur. His green eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the south to a Roofer, Art learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Joker. Bonds: Attractive, Family, Job. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
