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NPC Generator

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Advanced [show]


Ishte Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman wears light armors faded through time and improper care. Her hair is black and curly. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ishte was born on a far southern forest where she grew up under the tutelage of her mother, an expert Spy. She left for the south, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Ishte Frailty, Female Tiefling Commoner 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Vadania Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. Her moppish black hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is skeptical of what others tell her and is slow to trust.

History: Born to a Jeweler, her mother struggled to pay the bills. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Greedy, Shy. Bonds: Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Vadania Netyoive, Female Elf Monk 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1000 sp. Eye agate (14 gp). Amethyst (60 gp). Azurite (14 gp). 2 Thunderstones.


Social Check DCs


Seddit Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears bulky black painted plate armor. She wears a top hat to hide her balding. Her eyes are likewise white. Her teeth are white and perfect.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is harsh and unforgiving.

History: Sold as a small child to a wizard, Seddit was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Shipwright, and she later adopted a second daughter.

Motivation: To unite with her sister; and doesn't want to be a shipwright and was forced into it by her family

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Seddit Dischord, Female Tiefling Warlock 2
Medium (4'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1700 sp. Deep green spinel (110 gp). 3 Smokesticks.


Social Check DCs


Arumawann Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears a faded coat and loose pants complete with Stetson hat. He keeps his long red hair kept up in a rat tail. His brown unseeing eyes seem to look past you.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and tabaxi compassion

Ideals: Pacifist. Flaws: Disease, Racist. Bonds: Nature, Immigrant. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arumawann Murnig, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His fur is brown and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Flaws: Ugly. Bonds: Poor, Adventurer, Family, Mentor. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Trail In the Wind, Male Tabaxi Paladin 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills Deception +6, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs

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