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Advanced [show]


Heskan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His long green crest is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Shoemaker, Heskan learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Further expansion of business; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Insomniac. Bonds: Guardian, Rich, Job, Adventurer. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Heskan Qyxpahrgh, Male Dragonborn Cleric 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Obsidian (8 gp). Bloodstone (50 gp). Onyx (50 gp). Golden yellow topaz (1000 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Jade Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is physically well-built. His long cinnamon fur is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer, Enemies. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Jade Of Shadows, Male Tabaxi Cleric 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp. Brown-green garnet (50 gp).


Social Check DCs


Dalaba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a faded coat and loose pants complete with small hat. Her black hair is cut short. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Sailor in town.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She inherited the family business which she has now maintained for 10 years.

Motivation: To pay off her debts.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Debt. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Dalaba Nackle, Female Gnome Aristocrat 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs


Harann Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear green tank tops with grey skirt. She has moderate length bronze crest. She has a tattooed face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist, Gifted. Bonds: Family. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Harann Imbixtellrhyst, Female Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Amber (60 gp).


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His silver hair has been sun bleached extensively. His eyes are hazel and catlike.

Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and marry his sister to traveling adventurers

Ideals: Athletic. Bonds: Religious, Attractive, Rich, Family. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Barendd Daerdahk, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)6 (-2)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 200 sp. Azurite (15 gp). Tourmaline (60 gp). Hematite (15 gp). 1 Half-Plate.


Social Check DCs

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