Nordak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" western man, he wears baggy brown pantaloons and a violet scarf. His golden hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich western family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.
Motivation: He is greedy.
Flaws: Ugly, Disease, Fearful. Bonds: Immigrant, Rich. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Oriax Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise white.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: When he was but 8 years old his parents immigrated from the north. Oriax was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Carpenter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's attracted to the PC; and regain custody of his son
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Family, Has a crush. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Merihim Rage, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is dark red and curly. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Merihim was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Bonds: Has a crush, Adventurer, Military. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. White pearl (140 gp).
Paela Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her auburn hair is unkempt and raggedy. She has brown eyes and a red hat with a white feather.
Personality: Paela is depressed about a lot of things. She tends to be a nihilist. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Paela grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paela. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Depressed, Addict. Bonds: Poor, Criminal record. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 800 sp.
Robbie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has wavy silver hair. She wears an eyepatch.
Personality: She can speak with the recently deceased. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the east was not economically sound they moved to her current location. She was granted divine powers by her dying brother.
Motivation: To settle down with her crush; and doesn't want to be a brewer and was forced into it by her family
Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. 4 Alchemist’s fire.
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