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NPC Generator

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Advanced [show]


Morana Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her white hair well, parting it to the left. Her hazel eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Morana was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Morana Ungart, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bolhild Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. Her head has been shaved. Her eyes, though not visible through her cowl, are gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Bolhild was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Bolhild Battlehammer, Female Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp. Coral (130 gp).


Social Check DCs


Symma Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear ponchos typically of a light tan in addition to tight pants. Her deerstalker hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered

History: Symma was raised in a hard working conservative environment. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Guardian, Job, In love. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Symma Daergel, Female Gnome Cleric 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp.


Social Check DCs


Zephan Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his black hair in a pixie cut. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Poor, Family. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Zephan Rescue, Male Tiefling Ranger 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Gunter Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear yellow clothing when he does not wear armor. His chestnut hair is smooth and relatively long. His eyes are blue.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Persistence, Optimist. Bonds: Criminal record, Enemies. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Gunter Xistsrith, Male Half-Elf Barbarian 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rose (80 gp). Azurite (12 gp). Emerald (1000 gp). Jade (70 gp). 1 Banded mail. 1 Breastplate.


Social Check DCs

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