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Advanced [show]


Dariff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is golden and curly. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She dislikes all the random violence that takes place in the west. She misses her home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Addict. Bonds: Immigrant, Poor, Military. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Dariff Dankil, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)8 (-1) 17 (+3)14 (+2)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Eye agate (14 gp).


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her fur is gray and curly. Her yellow eyes peer out from beneath her Stetson pastel hat.

Personality: Stoic and calm, she prefers to meditate than take action. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: When she was but 7 years old her parents immigrated from the north. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.

Motivation: She wants to get laid; and she has a crush on the local dyer

Ideals: Disciplined. Flaws: Insane. Bonds: Has a crush, Immigrant. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Tricking Thunder, Female Tabaxi Barbarian 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Vanuath Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: Gifted from a young age, Vanuath studied abroad. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Nature, Rich. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vanuath Petrie, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Hourglass.


Social Check DCs


Barendd Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is white. His eyes are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Laborer job and began his own company from there.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Impeccable. Bonds: Job, Adventurer, Nature. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Barendd Strakeln, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Asheton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Slave Trader, but he got bored and became a Merchant. He has achieved small success as a Merchant.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Frederick Asheton, Male Human Ranger 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs

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