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Nora Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She has chestnut hair. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of a Spice Merchant, who enjoyed hunting, Nora was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Nora and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Nora Ungart, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 sp.


Social Check DCs


Shautha Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many brown ritualistic tattoos. She wears a faded coat and loose pants complete with small hat. Her white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she acts the brute, she is far gentler than she would appear. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shautha took refuge in the ruined castle and found the beat up longsword and armor she uses now. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Shautha Kent, Female Half-Orc Aristocrat 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Emmeline Heiser, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She wears brown trousers with grey and white striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a crossbow. Her hair is greying and her face has many wrinkles. Her eyes are green and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Optimist, Philantrophist. Bonds: Poor, Adventurer, Family. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Emmeline Heiser, Female Human Commoner 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Callie High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her halberd. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is still thick. Her brown eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Athletic. Bonds: Attractive, Adventurer, Military. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Callie High-hill, Female Halfling Rogue 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Star rose quartz (30 gp).


Social Check DCs


Ella Colby, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. Sporting a brown mohawk this woman's hair draws a lot of attention. Her green eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Ella Colby, Female Human Paladin 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs

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